Excerpt
In every game, there are winners and there are losers. In most cases, it is easy to recognize the likely winner well before the game's conclusion: most systems reward aggressive play, long-term strategy coupled with short-term, tactical flexibility. The player with the most devotion to understanding and manipulating this system, the one who maximizes his gains and minimizes his risks, the most ruthlessly savvy, is the one most likely to win.
This is the first law of gaming, and most people learn it as children, whether by playing tag in a back yard in Ohio, or Cheng Li-Min after school in Beijing, or scratching a tic-tac-toe grid in the dirt of a street in Bangladesh. Learn the rules, and play to win.
The second law is this: randomness happens. Things fall apart, the center cannot hold, and even the most painstakingly exact strategy is subject to the roll of the dice. Sometimes long-shots come in. Sometimes double-sixes spell the unexpected end of a flawless round. Sometimes a crow eats your golf ball. And sometimes the fool who goes all-in on an inside straight pulls out that sweet, sweet missing card and wins the jackpot.
The second law trumps the first law every single time.
Druin the Reaver – thief, sell-sword, shadow-walker, and scourge of the night – was contemplating the second law as he cowered in the darkness, waiting to die. No more than ten feet away, a troll-kin slaver, a seven-foot nightmare of gaunt muscle and leathery blue skin, sniffed the air hungrily. When it finally caught his scent underneath the mustiness of the cave and the stench of the slaves, it would be on him.
Part of him wondered why he wasn't dead already.
He didn't know it yet, wouldn't know it for some weeks, but someone else, someone watching him, was wondering the same thing.
The deeper, primal portion of Druin's mind was fiercely devoted to the problem of how he might escape being beaten to death. Death was no fun. It had been weeks since he'd last died, and he wasn't looking forward to the grueling post-mortem recovery process. But he knew from painful experience that his subconscious mind was better suited to figuring out matters of survival without his interference. Druin therefore devoted the greater part of his thoughts to the sequence of events which had brought him here.
At what precise moment had their careful plan gone so violently wrong? What decision had twisted a fairly simple bit of robbery and murder towards this likely fatal crisis?
Where, in short, had they blown it?