The 2026 Video Games Bundle - Curated by Kurt Kalata:

The holidays are approaching and it’s time for another video game StoryBundle! For 2026, we’re offering fifteen video game themed books to expand your cultural knowledge.

We have several well-known indie publishers returning with new-to-bundle titles, including Boss Fight Books and HG101, plus authors like Darren Hupke of Pixels and Polygons and Andrea Contato.

To find out more about the 15 books in this bundle, click here, and make sure to click on each cover for a synopsis, reviews and preview of each book!

 

HOW IT WORKS

  • Support awesome authors by paying however much you think their work is worth!
  • Pay at least $30 to unlock another 12 bonus books, for a total of 15!
  • Read all our books on just about any tablet, ereader, laptop or
    even your smartphone.
 

SELECTED REVIEWS

Rebels, Pirates and Tentacles by Andrea Contato

"Andrea Contato has compiled a remarkable collection of interviews, articles, and little-known anecdotes into a compelling narrative. It covers the circumstances leading up to the creation of our company and its first few years. I was delighted to find it is not only a comprehensive history of our work, but contains many facts and details that I was not aware of despite having lived through those years myself."

– Noah Falstein, Director of Experience Design, George Lucas Educational Foundation.

Video Games Stage Two: From 1980 to 1984 by Andrea Contato

"As you move through this book's pages, you will see again and again that while technical details and specifications can make or break the success of a creative work such as a video game, it is also important to consider the humanity, passions, and desires of the people who created it, and the often random opportunities whereby the same people found themselves in a room together for the first time, fantasizing about what they would like to play."

– Davide Corrado

Video Games Stage Three: From 1985 to 1989 by Andrea Contato

"For true enthusiasts of video game history."

– Amazon review

Boss Fight Books: EverQuest by Matthew S. Smith

"Smith's work transcends a narrow focus on a single title and touches upon many aspects of gaming that affect us now. I easily recommend it to anyone with an interest in how our hobby developed into its current state. Smith's EverQuest book had me hooked from beginning to end."

– RPGFan

Boss Fight Books: Untitled Goose Game by James O'Connor

"A fascinating behind-the-scenes story, but the game ended up being a perfect entry point to talk about developer House House and the broader Australian game development community."

– Polygon

From Pixels to Prose: What Video Games Taught Me About Storytelling by Nadia Oxford

"From Pixels to Prose: What Video Games Taught Me About Storytelling is written by Nadia Oxford – the voice of vengeance on the excellent Axe of the Blood God podcast, close personal friend of Yuji Horii, and steadfast guardian of David's well-being when feral cats threaten to eat him in the night. The book is a personal history from Nadia, telling the tale of how the tales in video games inspired her to be able to tell her own tales!"

– Lucas M. Thomas | Nintendo Force Magazine

I Am Not Good: The History of Cheating in Video Games by Nate Drake

"If you ever used a Game Genie, a Game Shark, or even just inputted the Konami Code, it's the book for you!"

– Lucas M. Thomas | Nintendo Force Magazine

32 Bit Library - Vol. 3 (PDF only) by Darren Hupke

"I've been a long-time supporter, and I continue to be impressed by the consistently high quality of these publications. It's truly remarkable that one person manages everything; the dedication, passion, and attention to detail really shine through in every release."

– Patrick Star via Amazon

32 Bit Library - Greatest Hits Vol. 1 (PDF only) by Darren Hupke

"I've been a long-time supporter, and I continue to be impressed by the consistently high quality of these publications. It's truly remarkable that one person manages everything; the dedication, passion, and attention to detail really shine through in every release."

– Patrick Star via Amazon

Memoirs of a Virtual Caveman by Rob Strangman

"Very well written and full of humor - if you grew up in the 80s and 90s, there will be a great deal of experiences within the book that you'll be able to relate to."

– Jason Eckert, via Amazon
 

GET THE BUNDLE

 

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BOOKS WITH BENEFITS

Pay what you want! You choose how much you want to pay for these awesome books. (Click on each book above to check them out.) You decide how much of your purchase goes to the author and how much goes to help keep StoryBundle running. If your purchase price is $30 or more, you get 12 more books, for a total of 15: Rebels, Pirates and Tentacles by Andrea Contato, Video Games Stage Three: From 1985 to 1989 by Andrea Contato, Boss Fight Books: EverQuest by Matthew S. Smith, Boss Fight Books: Untitled Goose Game by James O'Connor, From Pixels to Prose: What Video Games Taught Me About Storytelling by Nadia Oxford, I Am Not Good: The History of Cheating in Video Games by Nate Drake, 32 Bit Library - Vol. 3 by Darren Hupke, 32 Bit Library - Greatest Hits Vol. 1 by Darren Hupke, Hell Beneath: The Making of Sigil II by David L. Craddock, HG101 Presents: Sega Console Classics Vol. 1 by Kurt Kalata, HG101 Presents: Metal Gear, Silent Hill, and Other Konami Classics by Kurt Kalata and Memoirs of a Virtual Caveman by Rob Strangman!

Zero DRM. There's no DRM on any of our books. None. Why? For one, we don't believe DRM actually stops people from sharing what they want to share. Second, and most importantly, we don't believe we should be treating our customers as criminals. So go ahead and put these on your tablets, Kindles and smartphones, but if a friend wants to read the bundle, please have them buy one for themselves. With pay-what-you-want, we believe there's a price for everyone. Or better yet, buy one for them as a gift. Help support indie authors!

Support nonprofits. Best of all, you can also give a portion of the proceeds from each bundle to charity. To learn more about these charities and those they help, click the "Learn More" link next the charities when you purchase.

Easy delivery. It's super convenient to get these ebooks onto your reader of choice—just download and sync. Better yet, if you have a Kindle or Kindle-enabled tablet or smartphone, we can send the books directly to your device. No computer required.

Missed our previous bundles? Check them out here.