Excerpt
A Game of Virgins:
"Another princess. He groaned. Too rich for him. Jewels and gold coins got stuck in his teeth. And virgins gave him reflux, especially loud, screeching princesses, but right now, he needed a virgin—some of her blood at any rate. To heal his wounds. They were severe and would take months to heal—if they healed."
Fable's Menagerie:
"The Crier's warning shout pierced the evening's quiet calm, setting the small seaside village on alert. And proving the gossipy villagers right. Fable Cuill sighed. If they learned she was a foundling, they might just burn down Da's stables.
Her magic was beginning to show. She'd just turned eighteen and it was getting harder and harder to hide it. And worse—it was affecting the world around her. Whether she wanted it to or not."
Buzz:
"A blinding flash ripped across Corso's face. The world exploded in white, blow-back knocking him into a tree. Dazed, he dropped the laser rifle he just learned to hold, and clawed at his face, eyes and tawny fur singed.
Behind him, laser fire crackled. Footfalls scraped rocks. Shiny tracking dog whistling closer."
Water Horses:
"See, the magic started when I was four and changed my life forever. Right here, in this little hidden San Juan Island cove where I've begun my exile. Because four days ago, my crazy, heartless, mother in her infinite wisdom decided moving back to this Washington State island is the best thing for her daughter.
She won't even freaking tell me why!"
Wrended:
"On the eve of Christmas, seventeen-year-old Aisling Murphy, dressed in her brothers' clothes again, only had one thing on her mind: dancing with Finn O'Shea at the St. Stephens Wren céili.
Lanterns lit the small village of Ceann Mhara as the sun set over the bay, December winds sharp as Aisling hurried toward home."