Readers!
One of the tenets of Boss Fight Books: There's no right or wrong way to write about video games.
You can tell the story of how a game was made. You can tell the story of how a game was marketed and sold. You can show a game's influence on other games. You can show how players used a game in surprising ways the creators never intended. You can read a game critically as you would a book or film. You can narrate a playthrough. You can analyze mechanics. You can write for an imagined audience of game designers. Or superfans. Or lemurs. You can write a glorious takedown. You can write a feverish defense. You can discuss how a game's reception has changed over time. You can describe how a game lifted you up or tore you down. You can mine an obsession. You can use a game to typify a trend you're seeing in gaming. Or in culture. You can use the vocabulary of games as lenses through which to look at the world. You can conceive of your video game writing as pure criticism. Or as pure reportage. Or as art itself. Or as a big embarrassing love letter.
These are just examples. I list them not to define limits but to point to limitlessness. Games writing is a medium, an opportunity. As Darius Kazemi writes in "Fuck Video Games," "You can always drill down, and there will always be more to discover about a medium." As Ian Bogost writes in How to Do Things with Video Games, "We can understand the relevance of a medium by looking at the variety of things it does."
Well, here in this anthology are some ways to write about video games. While our main series emphasizes the patience of focusing on a single subject, this book leaps between subjects and styles as manically and gleefully as a Battletoads speedrun. And in another departure from our other books, this anthology includes some fiction, which opens up the experiment to even more possibilities. What these essays and stories have in common is only that I think they're great and wanted to share them with you. Beyond that, they're much different from one another in style, approach, and content. I wouldn't have it any other way.
Yours,
Gabe Durham
Boss Fight Books
December, 2014