Welcome to the Pico Game Bundle! For our tenth video game bundle we've got a special treat for you: The full version of PICO-8, the acclaimed 'fantasy console' 8-bit game creation software allowing creators to make their own 'stories', plus the PICO-8 Zine eBook & 8 other standout game-centric eBooks — with a major share of the bundle benefiting women in games non-profit Pixelles.
We've also got Dungeons & Dreamers from Brad King & John Borland, a comprehensive, acclaimed written history of how video games evolved from D&D's paper-based fantasy worlds to RPGs and MMOs, the excellent 'HG101 Presents The Best 200 Games Of All Time' from Kurt Kalata & friends, including 200 of the best video games ever released, covering over three decades of gaming history, created by developers all over the world, 'Fighting Game Fundamentals' from Ryan "Gootecks" Gutierrez, a guide from a noted fighting game veteran for practical tips and techniques to improve your results in fighting games like Street Fighter V and much, much more!
Click here to read more, and make sure to click on each cover for reviews, a preview and a personal note from our curator!
Boss Fight Books: Super Mario Bros. 3 by Alyse Knorr
"Super Mario Bros. 3 is worth a look, especially if that mustachioed plumber holds a place of reverence in your own nostalgic heart."– ZAM
Dungeons & Dreamers by Brad King and John Borland
"Dungeons & Dreamers tells the epic story of the rise of the games industry from its geeky roots to its mass market dominance. None of us who were there at the beginning had any expectations it would rise to overshadow all other communications media combined…but it has."– Richard Garriott de Cayeux, creator of the Ultima franchise
Everybody Shake! - The Making of Spaceteam by David L. Craddock
"With Everybody Shake!, David Craddock again shows us the human beings behind the games we love: a great story of how three months of game development came out of three decades of gaming experience."– Glenn Wichman, co-creator of Rogue
Anything But Sports - The Making of FTL by David L. Craddock
"It's important to have someone like David trying to capture the history of our industry while it is happening. There are fascinating and important stories behind most every company and game that shed light on the drama that accompanies development."– Brian Fargo, founder of Interplay Entertainment and inXile Entertainment
Souls of Darkness by Gary Butterfield
"I absolutely loved "Souls of Darkness" It was like revisiting my childhood as an adult, eerily familiar, however a completely unique experience, just as hilarious and terrifying as childhood tends to be."– Luke Palmer, Goodreads
HG101 Presents - The 200 Best Video Games of All Time by Kurt Kalata
"Each title gets a page made up of words, artwork and screens, as well as a "see also" section at the bottom which cites a similar release which is also worth a look. You could therefore say that the actual list stands at 400 - and that doesn't include the 55 runners-up which are included at the close of the book, with each getting a short description and screenshot. All of this results in a frankly incredible resource for anyone interested in the history of gaming - all major genres are touched upon, and while you could argue that some are featured more heavily than others (sports and racing games have little coverage, while RPGs - western and Japanese - are in abundance), it does an excellent job of presenting a more rounded picture of gaming's greatest achievements."– Nintendo Life
Complete Kobold Guide to Game Design by Wolfgang Baur“highly recommended for gaming nerds everywhere” – City Book Review
Fighting Game Fundamentals by gootecks
Gootecks knows his stuff, and more importantly, he knows how to communicate and educate that to someone else. If you read this and practice the fundamentals listed; you will certainly be able to improve for any fighting game, old or new. I'm always glad to see that the fgc (fighting game community) has people who actually care about helping others and assisting in bringing up the next generation of gamers.– Amazon Review
PICO-8 (Full Download!) by Lexaloffle Games
"Pico-8 is the games console you wanted as a kid. It's a retro-games console environment for Mac (and other computers) that lets you build your own tiny games. You can play retro games made by other users, and build your own video games. You can also stop any game, at any point, and mess with the level design, music, sprites and any other content. A bit like Super Mario Maker but far more powerful. Pico-8 has a huge, and dedicated, community. This is what makes it so special."– Lucy Hattersley, MacWorld
Pay what you want! You choose how much you want to pay for these awesome books. (Click on each book above to check them out.) You decide how much of your purchase goes to the author and how much goes to help keep StoryBundle running. If your purchase price beats $15, you get Boss Fight Books: Super Mario Bros. 3 by Alyse Knorr, Anything But Sports - The Making of FTL by David L. Craddock, Souls of Darkness by Gary Butterfield, Souls of Darkness - The Audiobook! by Gary Butterfield, HG101 Presents - The 200 Best Video Games of All Time by Kurt Kalata, Fighting Game Fundamentals by gootecks and the full PICO-8 game by Lexaloffle Games!
Zero DRM. There's no DRM on any of our books. None. Why? For one, we don't believe DRM actually stops people from sharing what they want to share. Second, and most importantly, we don't believe we should be treating our customers as criminals. So go ahead and put these on your tablets, Kindles and smartphones, but if a friend wants to read the bundle, please have them buy one for themselves. With pay-what-you-want, we believe there's a price for everyone. Or better yet, buy one for them as a gift. Help support indie authors!
Support nonprofits. Best of all, you can also give a portion of the proceeds from each bundle to charity. To learn more about these charities and those they help, click the "Learn More" link next the charities when you purchase.
Easy delivery. It's super convenient to get these ebooks onto your reader of choice—just download and sync. Better yet, if you have a Kindle or Kindle-enabled tablet or smartphone, we can send the books directly to your device. No computer required.
Missed our previous bundles? Check them out here.